This is the smartest mouse. It lights up, makes sounds and has 2 speeds.
First build a path or labyrinth to the cheese, then use the cards to programme the sequence of steps that Jack will follow to get it.
Playing with Jack, children will learn the basics of programming and how to create logical sequences with a set goal.
Reversible cards coordinated with the colours of the mouse buttons. They indicate forward, backward, right and left.
Two speeds for playing on a table and the floor.
This is how kids start programming. Programmable mouse with 30 code cards to create a step-by-step route to the cheese.
Batteries not included
Products which awaken their INTELLECTUAL CURIOSITY.